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redline...

PostPosted: Sun Oct 21, 2007 11:47 pm
by pugnetti
extreme combat, speed, physics, ballz out fury fighting to the finish. We have an idea, it's sprouted from the well-spring that is Bob's mind. It's could be many things at this point, we are still touching on some of the main aspects of the game. Ideally, we will be implementing some fun as shit ideas :)

High speed racing with a fine balance of realism and traditional arcade fun. Full customization of vehicles and weapons, all which affect gameplay. battle arenas, endurance races, diverse courses from city streets, finely crafted race tracks and the harshest of terrains. Online battles, team races, just to name a few more ideas.

this could be a special project, so Bob and I are going to be putting our best efforts forth.


pug

Re: redline...

PostPosted: Sun Oct 21, 2007 11:51 pm
by Bob
Just to clarify, Customizable vehicles is more in tune with Robot Arena or Wars than it is with something lame like body kits and paint jobs, as in games like underground. Think back to fucking around with your erector set, knex & legos to build monsterous vehicles that beg to be destroyed.

Re: redline...

PostPosted: Tue Oct 23, 2007 8:33 am
by tjmonk15
sounds, sweet. Need some help? :)

Re: redline...

PostPosted: Tue Oct 23, 2007 1:17 pm
by Bob
YOU FUCKER! GOD DAMN RIGHT WE DO!

Re: redline...

PostPosted: Tue Oct 23, 2007 2:24 pm
by whitfield
sounds along the lines of phalanx :)... NEAT!#

TWO THUMBS UP SAYS SISKEL AND EBERT!

But then again... they're old, so what does their opinion matter anyways?

Re: redline...

PostPosted: Tue Oct 23, 2007 4:01 pm
by Bob
You and your Phallic references. Matt, Reigi and i are meeting up tomorrow afternoon at a pizzaria to discuss this and quite possibly pull something together. Please post questions as you see fit.