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Naming Conventions

PostPosted: Wed Feb 20, 2008 12:25 pm
by CrysAk
in order to keep things clean tidy and easy to navigate, can we come up iwth (or has someone already come up with...) a good nameing convention for all maps/packages so not to end up with files such as CrysAksMats, CrysTex, TempCrys, and the such


so all packages are somthing like *mapname*pac.upk or something similar

Re: Naming Conventions

PostPosted: Fri Feb 22, 2008 6:07 pm
by FUBAR
my map is PUSH-Nuclear_base
textures are nuclear_base
plus vehicles im makeing ive put into vehicles package

Re: Naming Conventions

PostPosted: Sat Feb 23, 2008 11:24 pm
by FUBAR
Are we going to have a total TC with our own exe's?
if not them maybe we shold call packages oms_vehicles etc
also maybe everyone who has start a new package shold put the name in here so there is no way no 2 are the same, coz last package with same name over writes earlyer versions